Game Programming Patterns
$24.95
Price: $24.95
(as of May 21,2023 03:04:55 UTC – Details)
Developing games can be a complex task, and many game programmers struggle to complete their projects. The book Game Programming Patterns aims to solve this problem by offering proven patterns and solutions collected from experience in creating AAA game titles. The book is organized into individual recipes, making it easy to find and apply the patterns relevant to your particular project.
The book covers a range of important topics such as how to write a robust game loop, organizing entities using components, optimizing performance using the CPU cache, and implementing scripting engines to encode behavior. The book also explores the use of quadtrees and other spatial partitions to optimize game engines and applies classic design patterns to game development.
Publisher: Genever Benning; 1st edition (November 2, 2014)
Language: English
Paperback: 354 pages
ISBN-10: 0990582906
ISBN-13: 978-0990582908
Item Weight: 1.6 pounds
Dimensions: 7.5 x 0.8 x 9.25 inches
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